Game speed | 2 |
Unit speed | 1 |
Resource production factor | 1 |
Barbarian village spawning | 1000% chance when a player joins the world |
Bonus village spawning | 500% chance when a player joins the world |
Ability to demolish buildings | Active |
Morale | Active (time-based) |
Milliseconds | Active |
Fake limit | Inactive |
Research System | Simplified research |
Church | Active |
Watchtower | Inactive |
Quest System | Active |
Achievements | Active |
Growing barbarian villages | Active up to 3000 points |
Bonus villages | Bonus villages enabled |
Time frame for cancelling attacks | 10 minutes |
Time frame for cancelling transports | 5 minutes |
Night bonus | Inactive |
Protection for beginners | 2 days |
Max attack ratio (attacker:defender) | Inactive |
Flags | Active |
Scavenging | Active |
Hauls | Active |
Stronghold | Active |
Archers | Active |
Scout system | The scout can report troops, buildings and resources |
Paladin | Active, items can be found. The items are improved. |
Militia | Active |
Purchased using | Gold coins |
Max nobleman travel distance | 1000 fields |
Loyalty decrease per nobleman attack | 20-35 |
Loyalty increase per hour | 2 |
Tribe member limit | 60 |
Ability to attack tribe members | Attacks vs tribe members do not turn into visits and thus deal damage |
Tribe levels | Active |
Account sitting | Active |
Account sitting restrictions | Inactive |
Free trading | Unrestricted |
Support outside tribe | Supporting villages outside player's tribe is possible |
Ability to select starting direction | Active |
Start date | Oct 09,2014 15:13 |
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